In recent years, the digital
media industry has been reconfigured from communicative media to a digital
representation of the user. Avid users of social media platforms, like
Instagram, often contend that their profiles disseminate an accurate and
authentic portrayal of themselves. However, over the past several weeks, users
considered to be “Instagram famous”, like Essena O’Neil, have come forward
dispelling this myth. O’Neil made a public proclamation about the falsities
surrounding the profiles of “Instagram celebrities”. According to both O’Neil
and, to a lesser degree, Lilli Hymowitz, what appear to be authentic representations of
‘famous’ Instagram users is typically nothing more than filtered photo shoots
manufactured for Instagram. These false representations on platforms, like
Instagram, that are promoted by the power of people and institutions to shape technology (Baym, 2015, p. 52), greatly
contribute to “the anxiety about the interactivity of new digital media”.
In the chapter, “Making New Media
Make Sense”, Nancy Baym describes four perspectives that attempt to account for
the anxieties felt by digital media users. However, of the four, I believe that
the social shaping of technology has the greatest impact on the user anxieties
surrounding interactivity. According to Baym (2015) the social shaping of
technology refers to the technological affordances of a specific platform, and
how those affordances are used to “engineer particular kinds of sociality”,
which then translate into establishing user norms on the platform (p. 51). Exemplified
in the article, The Prom Queen of Social
Media, the few elite users who have achieved the level of “Instagram
famous” tactically edit, post and caption their pictures in a concerted effort
to gain popularity. In the article, The
Prom Queen of Social Media, Hymowitz stated, “I think people think I’m cooler than I am”. This
quote effectively summarizes the direction of new digital media applications.
Users are able to manipulate their online identities by strategically sharing a
limited image of themselves; an image that adheres to the norms established by
the technological affordances of the specific platform.
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